IAP 2024: How to think like a VR developer

This is a beginner’s hands-on guide for getting started in VR/AR development. We will introduce the fundamentals of working in virtual reality, explain the basic pipeline, and provide support for you to complete a project. This workshop is designed to give you hands-on experience working with a game engine (Unity) and iterative design of VR/AR experiences. No prior experience with VR or coding is required.

Tuesday, January 30, 2024, 10am - 12pm
Wednesday, January 31, 2024, 10am - 12pm; 1pm - 4pm
Friday, February 2, 2024, 1pm - 3pm

Limited to 15 individuals. Participants must attend all sessions.

Register by January 22, 2024

Looking ahead: Phase 4 tool installations

MIT.nano's phase 4 tool install is starting and will run through spring into early summer!

We will communicate schedules as they become clear, but we expect no impact on the existing usage/operations of the lab. Be prepared to see new tools populate the space and construction activity inside the cleanroom chases. Almost all work will take place in the first floor cleanroom.

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